Date and Time: TBA
We encourage practitioners and researchers to come to this course on the recently launched CCI UX Playbook. This course will introduce participants to CCI UX and to the wide range of tools, developed across the community. We will then introduce the Playbook and the use of the Fun Toolkit, Drawing Intervention, the Memoline in a series of practical exercises using materials from children. We will close the session with a look at ethics and equity considering Participatory Design and Inclusion.
The Playbook focusses on five industry-leading techniques:
In the course, attendees will be walked through the five tools from the CCI UX Playbook and will be given a chance to use the tools in a set of hands-on activities. Attendees will also be given additional material including checklists and links to further reading. At the end of the course, it is expected that attendees will:
This course is ideal for researchers, practitioners and designers who are interested in the research and design of digital environments for children (of all age groups). In past courses, participants included researchers, practitioners, and students. It is assumed that those attending have a basic understanding of HCI methods and/or UX research methods. Outside of that, there are no prerequisites.
The course will last half a day, the outline schedule is:
We begin with a 20-minute introduction to CCI UX where participants will be pointed to the wide range of tools, developed across the community. This sets the scene for the course which is intended to stress that the CCI UX Playbook is simply a subset of tools. The Playbook will be introduced, and the associated resources signposted.
Participant Activity One (20 mins – hands-on): Participants will use the UX Playbook and its associated resources to evaluate two pieces of software using The Fun Toolkit – they will then report back.
Participant Activity Two (20 mins – hands-on): Participants will use the UX Playbook and its associated resources to evaluate a set of ten children’s drawings using Drawing Intervention – they will then report back.
The course instructors (20 mins) will discuss the findings from the participants and answer questions about these two activities. The MemoLine will be introduced as a tool for longitudinal UX.
Participant Activity Three (20 mins – hands-on): Participants will use the UX Playbook and its associated resources to explore a set of children’s designs – they will then report back .
The course instructors (30 mins) will discuss the findings from the participants and answer questions about these two activities. The Ethics Checklists will then be briefly described. We will discuss the CHECk toolkits for ethical work.
If you are interested in enrolling on this course, the registration link can be found here.